Saturday, March 31, 2007

EON Expands the market for SBL – Simulation Based Learning Experiential learning

Sunday, March 25, 2007

SBL – Simulation Based Learning is an Experiential learning solution that is advancing teaching from e-learning to s-learning - state of the art in knowledge transfer for education:

· Simulation/VR based training, interactive experiential learning

· Software and display solutions with scalable licensed curriculum development model:

• EON Professional, EON Studio, EON SDK EON Server

• Customized licensed curriculum development

• Relevant end user publishing software / display solutions



Target Market





Community colleges, CTE Career and technical education & universities for workforce development & critical knowledge transfer



Key Benefits



Mix between high end flight simulator & latest interactive 3D games

learn faster, remember longer & resonate with what users are expecting for effective knowledge transfer (games & internet)



Go To-Market Strategy



Direct sales and indirect channels, predominantly through IDCs

Build generic SBL content for education & industry partners in SBLC

Function as a demonstration site & faculty development site

Roll out IDCs content with correspondent license fees



Scalable Growth factors:



Indirect Channels IDCs can rapidly duplicate the validated business model

EON software end user licensing structure provides exponential growth once account implements SBL

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